Shader Engine
Shader Engine is an FFGL plugin for Resolume Avenue and Arena (7.4+). It turns the tens of thousands of shaders on Shadertoy and the ISF ecosystem into effects and sources you drop straight onto a layer.
New here? Start with Getting Started — install and run your first shader in about five minutes.
Guides
- Getting Started — download to first shader in ~5 min.
- Installing the Plugin — per-platform install details.
- Understanding Shaders — what ISF and Shadertoy are.
- The Library Browser — organize and load local shaders.
- Importing Shaders — pull from Shadertoy and ISF.
- Editing Shaders — tweak code in the plugin.
- Parameters & Live Performance — controls, audio, many instances.
- Troubleshooting — fixes for common problems.
- Licensing & the Watermark — unlock the free build.
You don’t need to write code to use Shader Engine. When you’re ready for the rest of the site — authoring shaders in the browser, publishing, selling, karma — see the site documentation.