One plugin.
10,000+ shaders.
Shader Engine brings ISF and Shadertoy shaders directly inside Resolume. Browse, import, edit, and perform — no shader knowledge required.
Free download — watermarked until unlocked — no account required
Shaders are just Resolume effects you haven't used yet
A shader is a small program that runs on your GPU to produce visual effects — gradients, fractals, fluid simulations, glitch, reaction-diffusion, and thousands more. Sites like Shadertoy host tens of thousands of them, made by artists and programmers around the world.
Without Shader Engine, getting those visuals into Resolume means writing your own FFGL plugin. With Shader Engine, you point it at a shader file and it runs.
You don't need to write code to use Shader Engine. But if you want to tweak or extend a shader, the editor is right there.
From zero to shaders in three steps
No shader knowledge required. If you can use a Resolume effect, you can use Shader Engine.
Install
Drop Shader Engine into your Resolume FFGL plugins folder and add it like any effect or source. No setup wizard.
Browse & import
Open the library browser from inside Resolume. Pick from your local collection or pull directly from Shadertoy and ISF.
Perform
Control shader parameters live. Run infinite instances at once.
Everything you need. Nothing you don't.
Shader Engine is a discovery, playback, editing, and performance platform — not just a player.
ISF Shader Playback
Load any ISF shader and render it in Resolume. Shader inputs automatically become Resolume controls — map them to MIDI, OSC, or anything else.
- ✓ Multi-pass rendering
- ✓ Audio-reactive via 256-bin FFT
- ✓ Time, rate, and transport control
Shadertoy & ISF Import
Pull shaders directly from Shadertoy and ISF sources. The plugin translates Shadertoy GLSL into ISF-compatible shaders and loads them into your composition.
- ✓ 10,000+ shaders accessible
- ✓ Hosted proxy API for resilience
- ✓ Clear translation error reporting
Recursive Library Browser
Browse your entire local shader library from inside Resolume. Use your own folder structure — the browser scans recursively and doesn't force a proprietary format.
- ✓ Hover preview before loading
- ✓ Export shaders as ISF
- ✓ Fully offline
Built-in Shader Editor
Modify shader code without leaving Resolume. Edit imported or local shaders, see compilation errors in real time, and iterate without disrupting your composition.
- ✓ Real-time error reporting
- ✓ Bad code never crashes Resolume
- ✓ Edit-preview loop
Resilient enough for the stage
Shader Engine is designed for Resolume users who perform live. Incompatible shader code fails gracefully — your composition stays running and you see exactly what went wrong.